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unity-wave-function-collapse

unity procedural level generation with the Wave Function Collapse algorithms · By selfsame

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Stickychangelog
unity-wave-function-collapse1.5 Foundation (ground) now correctly on bottom row Upstream fix in Overlap Model that allow...
started by selfsame May 23, 2017
956 views
No replies yet
Hello, I'm conducting some tests with the WFC (Wave Function Collapse) using the Overlap Model. I would like to know how...
started by Ru1pe Jun 14, 2023
3 replies
211 views
Hi, I'm trying to implement the Simple Tiled Model, but it throws exception on this line of SimpleTiledModel.cs: for (in...
started by Dhelio Nov 04, 2020
4 replies
669 views
Hello, first I want to say that you've created an awesome asset. It's really great for people like me who had a hard tim...
started by ManFromNeptune Jun 13, 2020
1 reply
740 views
I have been using this tool and I am liking it so far, but I want to make a top down 2d open world, something that would...
started by JustEvol Sep 06, 2018
1 reply
1,278 views
Hi, from the examples in gifs I've seen that you can create the level horizontally . How can I do that ? Right now it's...
started by giakaama Dec 17, 2019
1 reply
494 views
Trying to follow along with the tutorial video. I'm having two errors simultaneously. I have the following immediately...
started by Workday Nov 19, 2019
2 replies
415 views
Whenever I try to use a prefab with T, I get an error about a key not found in the dictionary: KeyNotFoundException: The...
started by Bamboy May 21, 2017
3 replies
787 views
Is doing this sort of thing currently supported in any way for simple WFC?
started by Bamboy May 21, 2017
2 replies
1,183 views
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started by LineKernel Dec 05, 2016
6 replies
969 views